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Explore the eleven adjustable attributes of Procreate brushes. Discover the variety of settings and fine control each one offers.
Scroll up and down the settings of each attribute by swiping your finger up and down in the lower right display of Brush Studio.
Sets how many times your brush shape ‘stamps’ itself along the path. When you add a lot of space, you will begin to see the brush as a series of shapes along the path with gaps between them. If you reduce down to no space, the brush shapes along the path will merge into one single fluid stroke.
Assists in smoothing out any wobbles or shakes in your line. StreamLine is particularly important for inking and calligraphy. Turn it up for a smooth and even result, and turn it down or off for more less smooth and natural linework.
Takes each ‘stamp’ of your brush shape along the path and offsets it by a random amount. Turn it off to keep all stamps completely aligned for a smooth stroke. Turn it up a little to roughen the edge of your brush. Turn it up a lot to scatter your shapes around your central path.
Start your stroke at full opacity and then fade it away as it goes on. Turn it off for zero fade. Turn it right up to rapidly fade a stroke to invisibility.
Stabilization smooths out strokes as you draw them. This makes hand drawn lines straighter than they would naturally be.
Stabilization in Procreate Pocket can be applied globally, or to individual brushes. Global settings are best if you need constant stroke stabilization across all your brushes.
To find out how to set up stroke stabilization globally, head back to the canvas and expand the toolbar with the ellipsis button. From here, tap Actions (wrench icon), then navigate to Prefs. In here
Assists in smoothing out wobbles or shakes in your line. StreamLine is particularly important for inking and calligraphy. StreamLine can be applied through Amount and Pressure settings.
Use the slider to turn Amount up for a smooth and even result. Turn it down or off for more natural linework that is less smooth.
Use the slider to turn Pressure up for a longer, smoother application of pressure to a brush's stroke. Turn it down or off to make pressure kick in on a stroke quicker as you press.
Stabilization takes a moving average of a stroke and draws that on the canvas. The higher the Stabilization, the more it averages out the wobbles in a stroke. This makes strokes deliberately smoother and straighter.
Use the slider to set the percentage of Stabilization you prefer.
Stabilization is also dependent on the speed of your stroke. The faster you draw, the more it will smooth a stroke out.
Motion Filtering is Procreate’s version of Stabilization and uses more advanced algorithms. Motion Filtering deletes the extremities of a stroke’s wobbles entirely without averaging and squashing as Stabilization does.
Use the slider to set the percentage of Motion Filtering you prefer.
This allows for smoother and straighter strokes no matter what speed they are drawn. This also means wobbles and shakes will be less represented when making a stroke on the canvas.
Motion Filtering Expression only works when Motion Filtering is on. While Motion Filtering helps take the wobbles out of strokes, it can also make them too straight and smooth.
Motion Filtering Expression puts some expressive feeling back into strokes.
Use the slider to set the percentage of Motion Filtering Expression you prefer.
The higher Motion Filtering is set, the less effect Motion Filter Expression can have on a stroke.
You can lengthen the existing tapers at the beginning and/or end of your strokes artificially for a more elegant line using Pressure Taper.
This slider gives you a visual representation of how much artificial taper is at the beginning and end of your stroke depending on what the Pressure slider is set to. Move the sliders towards the middle of the stroke to adjust taper length. You can set taper at the beginning of the stroke, the end of the stroke, or both.
Switch this on to match the Pressure Taper adjustment when moving either of the sliders.
Set how severely your taper transitions from thick to thin.
Sets the amount of transparency your taper fade to at its ends.
Use the Pressure slider for a more responsive natural taper that thins out faster at the end of a stroke.
On low settings, this makes your stroke taper behave as though you are using a brush with a very fine tip. On high settings, your taper responds as though drawn with a brush that has a chunky, thick tip.
Toggle this switch on to see the effect Procreate Pocket applies to the taper of your stroke. Toggle it off to hide the animation depending on your preference.
Pressure Taper is only active on phones that have 3D Touch or when using a third party Stylus with pressure sensitivity.
Add taper to the beginning and end of brush strokes drawn with a finger.
When you paint with your finger in Procreate Pocket, pressure settings in brushes cannot be used, so it’s impossible to achieve taper using pressure.
However, you can artificially add tapers to the beginning and end of your strokes using Touch Taper.
A visual representation of how much artificial taper is at the beginning and end of your stroke. Pull the sliders towards the middle of the stroke to adjust taper length. You can set taper at the beginning of the stroke, the end of the stroke, or both.
When this is switched on, adjusting one side of the Touch Taper slider will automatically adjust the other side to match.
Set how severely your taper transitions from thick to thin.
Fade your taper to transparency at the ends.
On low settings, this makes your stroke taper behave as though you are using a brush with an extremely fine tip. On high settings, your taped responds as though drawn with a brush that has a chunky, thick tip.
Set the Taper function back to the type used in older versions of Procreate Pocket.
The way Procreate Pocket renders a taper has been updated since older versions. This toggle returns the taper behavior and appearance to the older version.
Procreate Pocket makes brushes with a shape (container) that holds a grain (texture).
You can see the shape of any brush when you tap your finger on the canvas. By doing this, you create a stamp instead of making a stroke.
Dragging this shape creates a stroke. A smooth circular shape will create a smooth even stroke. An irregular patchy shape creates a rougher stroke. This stroke changes thickness and texture when you drag the shape in different directions.
Adjust the shapes in existing Procreate brushes, or load your own shapes. You can do this by loading images with the Shape Source tool to create completely unique brushes.
Tap the Shape image icon to the right of Shape Source to open the Shape Editor.
Tap Import to import a new shape from a photo or file. You may also paste in copied images, or access Procreate Pocket’s Source Library's default pre-made shapes.
The Source Library offers you over 150 unique shapes to use as the basis of your brushes. Access all these shapes from the Shape Editor. Scroll through the collection to browse a shape you want to use. Or use the Search box to search for a particular types of shape's name. For example, searching "gouache" will find all the shapes based on gouache paint marks.
Tap Done to close the Shape Editor and begin adjusting the behavior of your shape once you’ve imported or chosen your shape.
A stroke forms by ‘stamping’ the brush shape over and over again along a path. There are many different ways the same shape can stamp when making a stroke. A shape can rotate, randomize or stamp more than once at each point.
To see these settings in action, it can be useful to go into Stroke Path and push the Spacing slider up. This lets you see the shapes as individual stamps rather than blurred together into a stroke. Even after you’ve set the spacing back to normal, this will help you visualize what each setting does.
By default, your shape will ‘stamp’ in the same direction without rotating. Use Scatter to randomize its rotation each time it stamps. Scatter is not affected by stroke direction.
Adjust the rotation of your shape in relation to the direction of your stroke. When set in the middle to 0%, shape direction remains static no matter which way your stroke travels. Set to the far right of the slider at 100%, your shape will rotate to follow the rotation of your stroke. Set to the far left of the slider at -100%, your stroke will rotate in the inverse direction to your stroke.
Set the shape to stamp more than once at each point, creating up to 16 stamps each time. You can see the effect of this best when used in combination with Scatter. As each of the multiple stamps on a given point will rotate in a different direction at random.
Vary the number of times the stamp applies at a point. If you have your Count Jitter set to 5, you will get between 1 to 5 random instances of the stamp at each point.
Randomize the rotation of your shape when your stroke begins. This has the effect of making each stroke different from the one before it to creating a more organic feel.
Flip your shape horizontally or vertically to create different and more organic effects.
Drag the green node around the edge of the circle to change the base rotation of your shape. Drag the blue nodes to squash your shape.
Squash your shape based on how much pressure you apply using the Pressure slider.
Shape filtering adjusts ‘antialiasing’. Antialiasing is how the graphics engine handles shape edges.
Doesn't soften the edges at all. This may result in a jagged look, but preserves every detail of the core brush shape.
Softens the edges of your shape using the settings from earlier versions of Procreate Pocket.
Provides improved and updated antialiasing used in more recent versions of Procreate Pocket.
Grain is the texture that sits inside your brush shape. While the shape acts as a container for the grain, the grain acts like a paint roller. When you paint a stroke, the grain is ‘rolled’ inside the shape and onto your canvas.
Tap the Grain image icon to the right of Grain Source to open the Grain Editor and access the Source Library. This lets you import and edit images to turn them into tiling textures for your brushes. See below for more information.
Import new textures from photos or files. You may also paste in copied images, or access the Procreate Pocket Source Library's default pre-made textures.
Create unique new brushes by using your iPhone to photograph environmental textures. Stone, wood, cloth, and marks made with ink and paint make interesting bases for custom brushes.
Select a photo from the iOS Photos app, including photos you've taken yourself.
Select a photo from the iOS Files app.
Select from Procreate Pocket's inbuilt range of pre-made textures. See below for more detail on the Source Library.
Paste a copied image from your clipboard.
Turn a snapshot of a texture into a seamless tile using Auto Repeat.
Adjust the size of the texture within each tile.
Adjust the angle of the texture within each tile.
Change how much the borders between tiles overlap.
Adjust the amount of blurring used to blend the tiles together.
Flip the pattern at the edge of each tile so it lines up with the surrounding tiles to help conceal tile edges.
This new form of blending stitches together complex patterns with differing levels of detail to help create a seamless grain.
Auto Repeat previews all changes live.
Pyramid blending is ideal for irregular natural textures like wood and stone. The simpler edge blending modes above work best for more high-contrast regular patterns.
To exit without applying any changes, tap Cancel.
Tap Done to close the Grain Editor and begin adjusting the behavior of the grain you created.
Two-finger tap on your texture to invert the grayscale tones in your image. Dark areas become light, and light areas become dark. Two-finger tap again to reverse this effect.
Access the Source Library from the Grain Editor. The Source Library offers you over 100 unique textures to use as the basis of your brushes.
From the Grain section of the Brush Studio, tap Grain Source > Import > Source Library. Tap a texture to exit back to the Grain Editor and being making adjustments.
Procreate Pocket's library of pre-made textures opens by default when you enter the Source Library. You can access this from the Grain Source interface. The Source Library offers over 100 searchable textures ideal for brush creation.
Even though they aren't custom made for the purpose, you can use the Shape Source for creating grain textures. You can also use the Source Library textures as a base for brush shapes.
Search the grain names for particular types of texture. For example, searching "Paper" will find all the textures based on paper.
To exit without selecting a texture, tap Cancel.
Set your grain to move with the stroke for a more streaky and blurred effect. Using the metaphor of grain being a paint roller, when set to Moving the roller is locked in place. This means the grain drags the texture around, rather than rolling it onto the canvas.
Moving and its various adjustment options create brush-like applications with grain. These behave more like traditional paint on canvas.
Set your grain to stay as a static texture ‘behind’ your brush stroke for a crisp and clear effect. Using the metaphor of grain being a paint roller, when set to Texturized the roller is unlocked. This creates a continuous ‘stamp’ of the texture with no dragging or smearing.
Texturized and its various adjustment options create consistent textures with grain. These paint the grain's texture onto the canvas like a stencil more than a traditional brush.
Set the slider low for a more drag. This gives a smeared effect, and high for a roller effect much like the Texturized setting.
Adjust the size of the grain texture inside the shape.
Setting the slider all way to the right, to Cropped keeps the texture size fixed, no matter how large or small you make your brush while painting. Setting the slider all way to the left, to Follow Size means the grain will scale along with your brush size. This setting is only available when grain is set to Moving.
This will smear the grain image based on directional stroke changes. This creates a similar effect to Moving. 100% inverse makes the grain rotate the opposite way to the stroke direction. At 0% it locks the grain rotation in place. And Follow Stroke makes the grain rotate to follow your stroke direction. This setting is only available when grain is set to Moving.
Adjust the strength of the texture established over the base color of the brush.
Set at minimum, the texture won’t show at all. Set at maximum, the texture will be dark and vivid. When the grain is set to Moving, the pressure of a stroke affects how strong the contrast shows.
Sets the minimum level of contrast in a texture, beyond which the brush can no longer go. This setting is only available when grain is set to Moving.
Swing between the texture and the underlying color of your stroke at random. This setting is only available when grain is set to Moving.
Offset where your texture places down each time you make a new brushstroke to create a more organic effect. With brushes designed to lay down a pattern, like the Grid brush, turn off Offset Jitter to keep the pattern consistent. This setting is only available when grain is set to Moving.
Control how the grain texture blends with the underlying color of the brush using Blend Mode. This works both on Moving and Texturized brushes.
This makes the grain lighter or darker. It also increases or decreases the difference between the light and dark areas.
Grain filtering adjusts ‘antialiasing’. Antialiasing is how the graphics engine handles the interpolation and softening of your grain texture.
Does not soften the edges at all. This may result in a jagged look, but preserves every detail of the grain.
Softens the edges of your grain using the settings from earlier versions of Procreate Pocket.
Provides improved and updated antialiasing used in more recent versions of Procreate Pocket.
Go under the hood to adjust render modes. Change the way strokes and colors behave on your brush and when interacting with the canvas.
These effects are best understood by imagining physical paint on canvas. On the light-rendering end of the spectrum, Light Glaze is like laying down diluted paints. On the heavy-rendering end, Intense Blending is more like laying thick paint onto the canvas.
This is Procreate Pocket’s standard rendering mode.
This rendering mode is similar to the rendering used in Adobe® Photoshop®.
This mode renders colors onto the screen with a heavier touch.
This is the strongest rendering mode.
Combines the Adobe® Photoshop® rendering style with a caustic approach to rendering color. This exaggerates the Wet Mix effect.
Intense Blending is great for wet brushes that squash and mix colors together. The heaviest mode offered and exaggerates the Wet Mix effect.
Adjust how much color and texture flows from your brush onto the canvas.
Soften and blur the edges of your brushstrokes to mimic pigment bleeding into paper.
This creates a ‘color burn’ effect around the edges of the stroke when you layer brushstrokes. Burnt Edges also darkens the edges where colors overlap.
Set the Blend Mode for the above effect. This enables you to create a variety of interesting layering effects that apply only to the edges of your brush.
Set the Blend Mode for the entire brushstroke, not only the brushstroke edges.
Blend modes usually affect the color values of a brushstroke. Flip this toggle to blend the lightness values instead.
Enabling this sets a threshold at which any pixel produced by the brush will be either 100% opaque or 100% transparent based on the original opacity value of each pixel.
Adjusting the slider sets the threshold. At lower values, less opaque pixels will be treated as 100% opaque, and at higher values, the lower-opacity pixels will be canceled out completely.
This can be useful to prevent antialiasing for brushes that require very crisp, unsoftened edges, like in pixel art.
Toggling this on reverts how dual brushes blend together when set the 'Normal' blending mode. The behaviour matches that of Procreate Pocket 4.3 and previous versions.
In most cases this should be left off, unless you are accustomed to a 'Normal' blended dual brush from an earlier version of Procreate Pocket.
Fine adjustments to the interplay of Dilution, Attack, and Charge can layer on top of other settings. This helps create brushes with very realistic behaviors.
Set how much water mixes in with the paint on your brush. Increase Dilution to give your paint a transparent effect.
Set how much paint is applied onto your brush when you begin to make a stroke.
Like a real paintbrush, the longer you drag your stroke out, the more paint it will leave behind on the canvas. As the brush runs out of paint, the trail of color it leaves will become less intense.
Recharge the brush by ending a stroke and lifting it from the canvas. When you put it down again, it will be as though you dipped it back into the color on your paint palette. This effect is most obvious in combination with high Dilution.
Adjust the amount of paint that sticks to the canvas. Set it high for the appearance of thick, bold paint applied evenly along your whole stroke.
Set the strength of how your brush pulls paint around the canvas. This includes paint that is already laid down. This is a great way to mix and drag colors around for a more organic effect.
Set the chunkiness and contrast of your brush texture.
Adjust the amount of blur your brush applies to the paint on your canvas. Also control how much the blur spreads when you apply a brush stroke.
Adjusts the randomization of how much blur on each stamp laid down by the brush when you apply a brush stroke.
Randomize how much water mixes in with the paint at any point during the brushstroke. This helps give your stroke a more realistic effect.
Color Dynamics lets your brush shift through different types of color values. These values are hue, saturation, lightness and darkness. You can also choose a secondary color, and shift between primary and secondary colors with each stroke. You can use all these as individual settings, or in combination and control them in a variety of ways.
Each stamp will deviate from your chosen brush color at random. Set the slider low to make these deviations minor. Set the slider high to allow the brush to jitter through a larger spectrum of color. The best way to preview what this setting does is to set the Stroke Path > Spacing slider so you can see individual stamps in your stroke. Also ensure that the Saturation slider below Hue is also set high.
Each stamp will deviate from your chosen brush saturation at random. Set the slider low to make these deviations minor. Set the slider high to allow the brush to jitter between zero and full saturation.
Each stamp will deviate from your chosen brush lightness by jumping to lighter shades at random.
As above, but the opposite: each stamp will deviate from your chosen brush lightness by jumping to darker shades at random.
Each stamp in your stroke will jitter at random between your currently chosen (Primary) color, and a Secondary color you can set in the Color Panel .
Each time you make a stroke, these jitters will change a color attribute of the entire stroke.
Each individual brushstroke will deviate at random from your chosen color. Set the slider low for minor deviations. Set it all the way up to jitter through the entire color spectrum.
Each individual brushstroke will deviate from your chosen color’s saturation at random. Set the slider low for minor deviations. Set it all the way up to jitter from completely desaturated (white, black, or grey) to complete saturation (very bright colors).
Each individual brushstroke will deviate at random from your chosen color’s lightness by getting lighter to some degree. Set it low to allow only minor jumps in lightness. Set high to allow it to go to pure white.
Each individual brushstroke will deviate at random from your chosen color’s darkness by getting darker to some degree. Set it low to allow only minor jumps in darkness. Set high to allow it to go to pure black.
Each individual brushstroke will be a random shade of color that falls between your chosen Primary and Secondary colors.
Pressure changes the color within a stroke. If set at 100% your stroke transitions through the entire color spectrum. This occurs when you transition from light to heavy pressure.
Pressure changes the saturation within a stroke. If set at 100% your stroke transitions from white to a completely saturated color. This occurs when you transition from light to heavy pressure.
Pressure changes the brightness within a stroke. If set to 100% your stroke transitions from white to black. This occurs when you transition from light to heavy pressure.
Pressure transitions from the Primary to the Secondary color within a stroke.
Use these attributes to create more dynamic brushstrokes when painting with a finger.
Use the speed of your stroke to vary its size. When the Size slider is set to -100%, drawing slowly will produce a thinner stroke. Shifting the slider to +100% will reverse this, making thinner strokes the faster you draw. With the slider set to 0%, the stroke will remain a uniform thickness.
Use the speed of your stroke to vary its opacity. When the Opacity slider is set to -100%, drawing slowly will reduce the Opacity of the stroke. Shifting the slider to +100% will reverse this, reducing the Opacity of a stroke the faster you draw. With the slider set to 0%, the stroke will remain a uniform 100% opacity.
This setting is random, and not affected by speed.
Alter the size of the shape stamp at random throughout your stroke.
Alter the opacity of the shape stamp at random throughout your stroke.
Size, Opacity, Flow, Bleed and Smoothing can have their percentage amounts adjusted using sliders.
Adjust how large or small the tip of your brush becomes under varying pressure.
Adjust the transparent-to-opaque range of your brush under varying pressure
Adjust how much paint your brush lays down under varying pressure.
Adjust how much your brush bleeds around the edges into the canvas under varying pressure.
Adjust how smooth the brush transition is from low to high pressure. This is like StreamLine for pressure. Set the slider high and pressure transitions will be very smooth. Set the slider to zero and the brush will express every bit of pressure data.
This also sets how it behaves within the Procreate Pocket interface.
This setting only applies when a brush has a distinct ‘up’ and ‘down’ to its stroke. Toggle off to make the shape orientation consistent for the document. This applies no matter how the device rotates. Toggle on to make the shape orientation consistent for the current device orientation.
Adjust how much a brush smudges when set as the Smudge tool.
Set size and opacity boundaries on your brush. These settings control the upper and lower limits of the size and pressure sliders in the Procreate Pocket brush sliders .
Set an upper and/or lower size limit on the size slider.
Set an upper and/or lower pressure limit on the pressure or opacity slider.
Change the way your brush preview looks in the Brushes interface.
The brush preview is a demo stroke that moves from left to right, increasing pressure throughout, then dropping it off towards the end. This means that any brush effects you have tied to a pressure value will be demonstrated in the preview.
Toggle this to set your brush to preview as a singular stamp instead of a stroke, in the Brushes interface.
Controls the overall size of the brush preview.
Increase the lower pressure values shown in the preview. If this is set to maximum, the brush preview will demonstrate uniform pressure throughout the stroke.
Expand and contract the range of the pressure effects shown in the preview.
Turns Wet Mix effects on or off for the brush preview.
Sets the angle for any effects that are using azimuth or barrel roll values. These are commonly used in Shape → Input style, for example.
You can now sign any brush you create with your name, photo, and handwritten signature. This information embeds in your .brush file. Anyone else who opens your brush in Procreate Pocket will see your credit when they look at About this Brush.
Tap the ‘person’ icon to bring up Image Source options. From Camera allows you to snap a photo of yourself using the iPad camera. Or, choose From Photos to load a pre-existing image from your camera roll.
Tap the greyed-out word Name in Made by Name to bring up the keyboard and add your name to your creation.
A creation date and time for your brush. This information is automatically filled in for you.
Sign your name on the dotted line using your finger. If you need to start again, tap the (x) icon to clear the field.
When you are happy with your brush design, but want to keep experimenting, save a Reset Point. You can revert back to it later if you don’t like your changes.
On a core brush, Reset strips away all your changes and return the brush to the default Procreate Pocket version. You must duplicate a default brush if you want to give it a new reset point. On your own original brushes you can change the reset point as often as you like.
When you create a new brush using the + icon in the Brushes interface, it is called 'Untitled Brush' by default.
Once you've confirmed the brush in Brush Studio using the blue tick, you can tap and hold on the brush you've made in the Brushes interface, then tap Rename to give it a new name.
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