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Explore the 12 adjustable attributes of Procreate brushes. Discover the variety of settings and fine control each one offers.
Adjust the behavior of your stroke by changing spacing, smoothing, jitter, and how quickly a stroke fades away.
Sets how many times your brush shape ‘stamps’ itself along the path. When you add a lot of space, you will begin to see the brush as a series of shapes along the path with gaps between them. If you reduce down to no space, the brush shapes along the path will merge into one single fluid stroke.
Takes each ‘stamp’ of your brush shape along the path and offsets it by a random amount. Turn it off to keep all stamps completely aligned for a smooth stroke. Turn it up a little to roughen the edge of your brush. Turn it up a lot to scatter your shapes around your central path.
Start your stroke at full opacity and then fade it away as it goes on. Turn it off for zero fade. Turn it right up to rapidly fade a stroke to invisibility.
Stabilization in Procreate can be applied globally, or to individual brushes. Global settings are best if you need constant stroke stabilization for accessibility reasons.
To find out how to set up stroke stabilization globally check out Global Stabilization Settings under Accessibility in the Interface and Gestures section of this Handbook.
Assists in smoothing out any wobbles or shakes in your line. StreamLine is particularly important for inking and calligraphy. StreamLine can be applied through Amount and Pressure settings.
Use the slider to turn Amount up for a smooth and even result. Turn it down or off for more natural linework that is less smooth.
Use the slider to turn Pressure up for a longer, smoother application of pressure to a brush's stroke. Turn it down or off to make pressure kick in on a stroke quicker as you press.
Stabilization takes a moving average of a stroke and draws that on the canvas. The higher the Stabilization, the more it averages out the wobbles in a stroke. This makes strokes deliberately smoother and straighter.
Use the slider to set the percentage of Stabilization you prefer.
Stabilization is also dependent on the speed of your stroke. The faster you draw, the more it will smooth a stroke out.
Motion Filtering is Procreate’s version of Stabilization and uses more advanced algorithms. Motion Filtering deletes the extremities of a stroke’s wobbles entirely without averaging and squashing as Stabilization does.
Use the slider to set the percentage of Motion Filtering you prefer.
This allows for smoother and straighter strokes no matter what speed they are drawn. This also means wobbles and shakes will be less represented when making a stroke on the canvas.
Motion Filtering Expression only works when Motion Filtering is on. While Motion Filtering helps take the wobbles out of strokes, it can also make them too straight and smooth.
Motion Filtering Expression puts some expressive feeling back into strokes.
Use the slider to set the percentage of Motion Filtering Expression you prefer.
Note: The higher Motion Filtering is set, the less effect Motion Filter Expression can have on a stroke.
Try testing combinations of Stabilization controls out on the Drawing Pad. Watch how strokes you’ve drawn change as you alter settings. Try different percentages to get a good feel for what works best for the brush effect you are trying to achieve.
Extend the taper at the beginning and end of a brush stroke drawn with the Apple Pencil.
Strokes made with the Apple Pencil generally use pressure to taper strokes. This replicates the natural feeling of pencils and paintbrushes. It can be hard to achieve a nice long taper when lifting the Pencil off the canvas at the end of a stroke. This is due to the sensitivity of the Apple Pencil.
You can lengthen the existing tapers at the beginning and/or end of your strokes artificially for a more elegant line using Pressure Taper.
This slider gives you a visual representation of how much artificial taper is at the beginning and end of your stroke. Move the sliders towards the middle of the stroke to adjust taper length. You can set taper at the beginning of the stroke, the end of the stroke, or both.
Switch this on to match the Pressure Taper adjustment when moving either of the sliders.
Sets how severe your taper will transition from thick to thin.
Sets the amount of transparency your taper fade to at its ends.
Use the pressure feedback from the Apple Pencil for a more responsive natural taper that thins out faster at the end of a stroke.
On low settings, this makes your stroke taper behave as though you are using a brush with a very fine tip. On high settings, your taper responds as though drawn with a brush that has a chunky, thick tip.
Toggle this switch on to see the effect Procreate applies to the taper of your stroke. Toggle it off to hide the animation depending on your preference.
Add taper to the beginning and end of brush strokes drawn with a finger.
Procreate can't use pressure settings when you paint with your finger. This makes it impossible to achieve taper using Apple Pencil style pressure.
You can artificially add tapers to the beginning and end of your strokes using Touch Taper.
A visual representation of how much artificial taper is at the beginning and end of your stroke. Pull the sliders towards the middle of the stroke to adjust taper length. You can set taper at the beginning of the stroke, the end of the stroke, or both.
Switch this on to match the Touch Taper adjustment when moving either of the sliders.
Sets how severe your taper will transition from thick to thin.
Sets the amount of transparency your taper fade to at its ends.
On low settings, this makes your stroke taper behave as though you are using a brush with a very fine tip. On high settings, your taped responds as though drawn with a brush that has a chunky, thick tip.
Set the Taper function back to the type used in older versions of Procreate.
Procreate has updated the way taper renders since older versions. This toggle returns the taper behavior and appearance to previous versions.
Procreate makes brushes with a shape (container) that holds a grain (texture).
You can see the shape of any brush when you tap your finger or Apple Pencil on the canvas. By doing this, you create a stamp instead of making a stroke.
Dragging this shape creates a stroke. A smooth circular shape will create a smooth even stroke. An irregular patchy shape creates a rougher stroke. This stroke changes thickness and texture when you drag the shape in different directions.
Adjust the shapes in existing Procreate brushes, or load your own shapes. You can do this by loading images with the Shape Source tool to create completely unique brushes.
Import your own images to use as the basis of brush shapes with this powerful tool.
Tap the Edit button on the top right corner of the icon preview to open the Shape Editor.
Tap Import to import a new shape from a photo or file. You may also paste in copied images, or access Procreate’s Source Library's default pre-made shapes.
The Source Library offers you over 150 unique shapes to use as the basis of your brushes. Access all these shapes from the Shape Editor. Scroll through the collection to browse a shape you want to use. Or use the Search box to search for a particular types of shape's name. For example, searching "gouache" will find all the shapes based on gouache paint marks.
Tap Done to close the Shape Editor and begin adjusting the behavior of your shape once you’ve imported or chosen your shape.
Change the behavior of the brush shape for each stamp within the stroke.
A stroke forms by ‘stamping’ the brush shape over and over again along a path. There are many different ways the same shape can stamp when making a stroke. A shape can rotate, randomize, stamp more than once at each point, or follow the movement of the Apple Pencil as it turns corners.
To see these settings in action, it can be useful to go into Stroke Path and push the Spacing slider up. This lets you see the shapes as individual stamps rather than blurred together into a stroke. Even after you’ve set the spacing back to normal, this will help you visualize what each setting does.
By default, your shape will ‘stamp’ in the same direction without rotating. Use Scatter to randomize its rotation each time it stamps. Scatter is not affected by stroke direction.
Adjust the rotation of your shape in relation to the direction of your stroke. When set in the middle to 0%, shape direction remains static no matter which way your stroke travels. Set to the far right of the slider at 100%, your shape will rotate to follow the rotation of your stroke. Set to the far left of the slider at -100%, your stroke will rotate in the inverse direction to your stroke.
Set the shape to stamp more than once at each point, creating up to 16 stamps each time. You can see the effect of this best when used in combination with Scatter. As each of the multiple stamps on a given point will rotate in a different direction at random.
Vary the number of times the stamp applies at a point. If you have your Count Jitter set to 5, you will get between 1 to 5 random instances of the stamp at each point.
Randomize the rotation of your shape when your stroke begins. This has the effect of making each stroke different from the one before it to creating a more organic feel.
Azimuth detects the radius of the Apple Pencil’s tilt as it travels through the stroke. It does this to determine which way the shape stamps should tilt. This creates an effect like a calligraphy pen. Azimuth overrides Rotation, but only for strokes drawn with the Apple Pencil.
Flip your shape horizontally or vertically to create different and more organic effects.
Drag the green node around the edge of the circle to change the base rotation of your shape. Drag the blue nodes to squash your shape.
Squash your shape based on how much Apple Pencil pressure you apply.
Squash your shape based on how much Apple Pencil tilt you apply.
Shape filtering adjusts ‘antialiasing’. Antialiasing is how the graphics engine handles shape edges.
Doesn't soften the edges at all. This may result in a jagged look, but preserves every detail of the core brush shape.
Softens the edges of your shape using the settings from earlier versions of Procreate.
Provides improved and updated antialiasing used in more recent versions of Procreate.
Grain is the texture that sits inside your brush shape. While the shape acts as a container for the grain, the grain acts like a paint roller. When you paint a stroke, the grain is ‘rolled’ inside the shape and onto your canvas.
Import your choice of images to use as textures for the grain of your brushes.
Tap the Edit button in Grain Source to open the Grain Editor and access the Source Library. This lets you import and edit images to turn them into tiling textures for your brushes. See below for more information.
Change the behavior of the grain inside your brush shape.
Set your grain to move with the stroke for a more streaky and blurred effect. Using the metaphor of grain being a paint roller, when set to Moving the roller is locked in place. This means the grain drags the texture around, rather than rolling it onto the canvas.
Moving and its various adjustment options create brush-like applications with grain. These behave more like traditional paint on canvas.
Set your grain to stay as a static texture ‘behind’ your brush stroke for a crisp and clear effect. Using the metaphor of grain being a paint roller, when set to Texturized the roller is unlocked. This creates a continuous ‘stamp’ of the texture with no dragging or smearing.
Texturized and its various adjustment options create consistent textures with grain. These paint the grain's texture onto the canvas like a stencil more than a traditional brush.
Set the slider low for a more drag. This gives a smeared effect, and high for a roller effect much like the Texturized setting.
Adjust the size of the grain texture inside the shape.
Setting the slider all way to the right, to Cropped keeps the texture size fixed, no matter how large or small you make your brush while painting. Setting the slider all way to the left, to Follow Size means the grain will scale along with your brush size. This setting is only available when grain is set to Moving.
This will smear the grain image based on directional stroke changes. This creates a similar effect to Moving. 100% inverse makes the grain rotate the opposite way to the stroke direction. At 0% it locks the grain rotation in place. And Follow Stroke makes the grain rotate to follow your stroke direction. This setting is only available when grain is set to Moving.
Adjust the strength of the texture established over the base color of the brush. Set at minimum, the texture won’t show at all. Set at maximum, the texture will be dark and vivid. When the grain is set to Moving, the pressure of a stroke affects how strong the contrast shows.
Sets the minimum level of contrast in a texture, beyond which the brush can no longer go. This is regardless of how much or little pressure is applied to an Apple Pencil. This setting is only available when grain is set to Moving.
Depth Minimum will only have effect when Depth Jitter or the advanced brush settings for Depth are turned on.
Swing between the texture and the underlying color of your stroke at random. This setting is only available when grain is set to Moving.
Offset where your texture places down each time you make a new brushstroke to create a more organic effect. With brushes designed to lay down a pattern, like the Grid brush, turn off Offset Jitter to keep the pattern consistent. This setting is only available when grain is set to Moving.
Control how the grain texture blends with the underlying color of the brush using Blend Mode. This works both on Moving and Texturized brushes.
This makes the grain lighter or darker. It also increases or decreases the difference between the light and dark areas.
Grain filtering adjusts ‘antialiasing’. Antialiasing is how the graphics engine handles grain.
Does not soften the edges at all. This may result in a jagged look, but preserves every detail of the grain.
Softens the edges of your grain using the settings from earlier versions of Procreate.
Provides improved and updated antialiasing used in more recent versions of Procreate.
Grain behavior in 3D dictates if the pattern of your grain remains static or shifts depending on which way your camera is angled on a 3D object.
With the toggle off the pattern of your grain will repeat no matter which way your camera is angled.
This is ideal for replicating large areas of perfect repeating patterns such as bricks in a wall.
With the toggle on the pattern of your grain will shift to reflect which way your camera is angled. This means your pattern won’t repeat, and will paint over other area of existing pattern if you move your 3D object.
This is ideal for replicating how patterns move and shift around folds and contours on materials such as cloth or fabric.
Import new textures from photos or files. You may also paste in copied images, or access the Procreate Source Library's default pre-made textures.
Create unique new brushes by using your iPad to photograph environmental textures. Stone, wood, cloth, and marks made with ink and paint make interesting bases for custom brushes.
The Import menu offers four ways to import images to use as the basis for new brush textures.
Select a photo from the iOS Photos app, including photos you've taken yourself.
Select a photo from the iOS Files app.
Select from Procreate's inbuilt range of pre-made textures. See below for more detail on the Source Library.
Paste a copied image from your clipboard.
Turn a snapshot of a texture into a seamless tile using Auto Repeat.
Adjust the size of the texture within each tile.
Adjust the angle of the texture within each tile.
Change how much the borders between tiles overlap.
Adjust the amount of blurring used to blend the tiles together.
Flip the pattern at the edge of each tile so it lines up with the surrounding tiles to help conceal tile edges.
This new form of blending stitches together complex patterns with differing levels of detail to help create a seamless grain.
Auto Repeat previews all changes live.
Pyramid blending is ideal for irregular natural textures like wood and stone. The simpler edge blending modes above work best for more high-contrast regular patterns.
To exit without applying any changes, tap Cancel.
Tap Done to close the Grain Editor and begin adjusting the behavior of the grain you created.
Two-finger tap on your texture to invert the grayscale tones in your image. Dark areas become light, and light areas become dark. Two-finger tap again to reverse this effect.
Access the Source Library from the Grain Editor. The Source Library offers you over 100 unique textures to use as the basis of your brushes.
From the Grain section of the Brush Studio, tap Grain Source > Import > Source Library. Tap a texture to exit back to the Grain Editor and begin making adjustments.
Use the Shape Source library to select a shape as a base for your brush.
Procreate's library of pre-made textures opens by default when you enter the Source Library. You can access this from the Grain Source interface. The Source Library offers over 100 searchable textures ideal for brush creation.
Even though they aren't custom made for the purpose, you can use the Shape Source for creating grain textures. You can also use the Source Library textures as a base for brush shapes.
Search the grain names for particular types of texture. For example, searching "Paper" will find all the textures based on paper.
To exit without selecting a texture, tap Cancel.
Procreate gives you full control over how it renders your brush strokes. It also lets you control how brushstrokes interact with one another.
These effects are best understood by imagining physical paint on canvas. On the light-rendering end of the spectrum, Light Glaze is like laying down diluted paints. On the heavy-rendering end, Intense Blending is more like laying thick paint onto the canvas. The following list displays Rendering modes from lightest to strongest.
This is Procreate’s standard and lightest rendering mode.
This rendering mode is similar to the rendering used in Adobe® Photoshop®.
This mode renders colors onto the screen with a slightly heavier touch than Light and Uniformed Glaze.
This a strong rendering mode that still maintains the paint’s opacity when mixing.
Combines the Adobe® Photoshop® rendering style with a caustic approach to rendering color. This gives a very pronounced Wet Mix effect.
Intense Blending is great for wet brushes that squash and mix colors together. The heaviest rendering mode offered and gives a full flow effect to the paint’s Wet Mix.
Select from a variety of options to adjust the way your strokes interact. Control how pigment dilutes and how colors mix into each other. Adjust the flow of your brush, and create the effect of wet edges, burnt edges and more.
Adjust how much color and texture flows from your brush onto the canvas.
Soften and blur the edges of your brushstrokes to mimic pigment bleeding into paper.
This creates a ‘color burn’ effect around the edges of the stroke when you layer brushstrokes. Burnt Edges also darkens the edges where colors overlap.
Set the Blend Mode for the above effect. This enables you to create a variety of interesting layering effects that apply only to the edges of your brush.
Set the Blend Mode for the entire brushstroke, not only the brushstroke edges.
Blend modes usually affect the color values of a brushstroke. Flip this toggle to blend the lightness values instead.
Dilute the pigment on your brush. Start out with a lot of paint on the brush or only a little. Make your pigment bleed into other colors or pull them around.
Fine adjustments to the interplay of Dilution, Attack, and Charge can layer on top of other settings. This helps create brushes with very realistic behaviors.
Set how much water mixes in with the paint on your brush. Increase Dilution to give your paint a transparent effect.
Set how much paint is applied onto your brush when you begin to make a stroke.
Like a real paintbrush, the longer you drag your stroke out, the more paint it will leave behind on the canvas. As the brush runs out of paint, the trail of color it leaves will become less intense.
Recharge the brush by ending a stroke and lifting it from the canvas. When you put it down again, it will be as though you dipped it back into the color on your paint palette. This effect is most obvious in combination with high Dilution.
Adjust the amount of paint that sticks to the canvas. Set it high for the appearance of thick, bold paint applied evenly along your whole stroke.
Set the strength of how your brush pulls paint around the canvas. This includes paint that is already laid down. This is a great way to mix and drag colors around for a more organic effect.
Set the chunkiness and contrast of your brush texture.
Adjust the amount of blur your brush applies to the paint on your canvas. Also control how much the blur spreads when you apply a brush stroke.
Adjusts the randomization of how much blur on each stamp laid down by the brush when you apply a brush stroke
Randomize how much water mixes in with the paint at any point during the brushstroke. This helps give your stroke a more realistic effect.
Color Dynamics lets your brush shift through different types of color values. These values are hue, saturation, lightness and darkness. You can also choose a secondary color, and shift between primary and secondary colors with each stroke. You can use all these as individual settings, or in combination and control them in a variety of ways.
Randomizes how color affects each individual stamp within your brushstroke.
Each stamp will deviate from your chosen brush color at random. Set the slider low to make these deviations minor. Set the slider high to allow the brush to jitter through a larger spectrum of color. The best way to preview what this setting does is to set the Stroke Path > Spacing slider so you can see individual stamps in your stroke. Also ensure that the Saturation slider below Hue is also set high.
Each stamp will deviate from your chosen brush saturation at random. Set the slider low to make these deviations minor. Set the slider high to allow the brush to jitter between zero and full saturation.
Each stamp will deviate from your chosen brush lightness by jumping to lighter shades at random.
As above, but the opposite: each stamp will deviate from your chosen brush lightness by jumping to darker shades at random.
Each stamp in your stroke will jitter at random between your currently chosen (Primary) color, and a Secondary color you can set in the Color Panel .
Each time you make a stroke, these jitters will change a color attribute of the entire stroke.
Each individual brushstroke will deviate at random from your chosen color. Set the slider low for minor deviations. Set it all the way up to jitter through the entire color spectrum.
Each individual brushstroke will deviate from your chosen color’s saturation at random. Set the slider low for minor deviations. Set it all the way up to jitter from completely desaturated (white, black, or grey) to complete saturation (very bright colors).
Each individual brushstroke will deviate at random from your chosen color’s lightness by getting lighter to some degree. Set it low to allow only minor jumps in lightness. Set high to allow it to go to pure white.
Each individual brushstroke will deviate at random from your chosen color’s darkness by getting darker to some degree. Set it low to allow only minor jumps in darkness. Set high to allow it to go to pure black.
Each individual brushstroke will be a random shade of color that falls between your chosen Primary and Secondary colors.
The pressure applied with your Apple Pencil determines what color you will apply to the canvas.
Pressure changes the color within a stroke. If set at 100% your stroke transitions through the entire color spectrum. This occurs when you transition from light to heavy pressure.
Pressure changes the saturation within a stroke. If set at 100% your stroke transitions from white to a completely saturated color. This occurs when you transition from light to heavy pressure.
Pressure changes the brightness within a stroke. If set to 100% your stroke transitions from white to black. This occurs when you transition from light to heavy pressure.
Pressure transitions from the Primary to the Secondary color within a stroke.
The tilt applied with your Apple Pencil determines what color is applied to the canvas.
The tilt of your Apple Pencil changes the color within a stroke.
The tilt of your Apple Pencil changes how vivid your chosen color appears within a stroke.
The tilt of your Apple Pencil changes how light or dark your chosen color appears within a stroke.
Tilt transitions from the Primary to the Secondary color within a stroke.
These settings are not dependent on the pressure and tilt of the Apple Pencil. For those painting with a finger, use these attributes to create more dynamic brushstrokes.
Use the speed of your stroke to determine its appearance.
Use the speed of your stroke to vary its size. When the Size slider is set to -100%, drawing slowly will produce a thinner stroke. Shifting the slider to +100% will reverse this, making thinner strokes the faster you draw. With the slider set to 0%, the stroke will remain a uniform thickness.
Use the speed of your stroke to vary its opacity. When the Opacity slider is set to -100%, drawing slowly will reduce the Opacity of the stroke. Shifting the slider to +100% will reverse this, reducing the Opacity of a stroke the faster you draw. With the slider set to 0%, the stroke will remain a uniform 100% opacity.
Dynamically alter the appearance of the shape stamp throughout your stroke.
This setting is random, and not affected by speed.
Alter the size of the shape stamp at random throughout your stroke.
Alter the opacity of the shape stamp at random throughout your stroke.
For more control over the way the Apple Pencil interacts with Procreate in general, see Actions > Preferences .
Tweak the way the Apple Pencil responds to pressure. These settings have a trickle-down effect on all other pressure-based adjustments.
Size, Opacity, Flow and Bleed can have their percentage amounts adjusted using sliders. Or adjust by tapping on their Value fields and using Numeric entry.
Each individual Pressure setting comes with its own adjustment settings. Access these by tapping the Value field followed by the Pressure Button. This gives you access to the Pressure curve and Response speed adjustments for your Apple Pencil.
Adjust how large or small the tip of your brush becomes under varying pressure.
Adjust the transparent-to-opaque range of your brush under varying pressure.
Adjust how much paint your brush lays down under varying pressure.
Adjust how much your brush bleeds around the edges into the canvas under varying pressure.
Tweak the way the Apple Pencil tilt responds. These Tilt settings have a trickle-down effect on all other tilt-based adjustments.
You can tilt your Apple Pencil through a range from 0 to 90 degrees. 0 degrees means the Pencil is flat against the canvas. At 90 degrees the Pencil is completely upright.
The Tilt graph registers the Apple Pencil tilting from 0 to 90 degrees. But the tip of the Apple Pencil does not physically touch the canvas between 0 to 15 degrees. Settings tied to a number within this range will have no effect. Between 16 to 30 degrees, the response from the Apple Pencil may be inaccurate. Tilt settings are best triggered between 30 to 90 degrees. This range of tilt corresponds with how people actually hold and use pencils.
Use the Tilt Graph to set a tilt ‘trigger point’. A trigger point is the degree of tilt at which an attribute of your brush suddenly changes to something else. If you set the Tilt Graph to 45 degrees, all other tilt-based features will trigger only once your brush is on a 45 degree angle.
Using the Tilt Graph, you could create a brush that behaves like a graphite pencil. This offers a sharp point when you draw with it upright, switching to a broader, smoother surface for shading when you tilt it on an angle.
The Tilt Graph is a visual representation of how tilted your Pencil needs to be before other Tilt settings take effect. Pull the blue node to adjust the degree of tilt.
Adjust the way the tilt of your Apple Pencil affects the opacity of your stroke.
Turn this slider up to create a softening effect when shading with a brush on an angle. This mimics the behavior of physical pencils.
Adjust how much the brush bleeds around the edges when tilted. This creates a reduction in fine detail.
Adjust the effect of tilt on brushstroke thickness.
Toggle on to prevent the texture within the brush growing along with the brush size.
Change the way your brush preview displays in the Library, how the brush orients to your screen rotation, and set a default Smudge strength.
The preview of each brush in the Brush Library is usually expressed as a stroke. Toggle this switch to express the preview as a shape stamp instead.
This setting only applies when a brush has a distinct ‘up’ and ‘down’ to its stroke. Toggle off to make the shape orientation consistent for the document. This applies no matter how the device rotates. Toggle on to make the shape orientation consistent for the current device orientation.
Set the size of the stroke or shape stamp in the preview of this brush appears in the Brush Library.
Adjust how much a brush smudges when set as the Smudge tool.
Set size and opacity boundaries on your brush. These settings control the upper and lower limits of the size and opacity sliders in the Procreate sidebar .
Set an upper and/or lower size limit on the sidebar size slider.
Set an upper and/or lower opacity limit on the sidebar opacity slider.
In Procreate Material Brushes consist of three values to create a given material — color, metallic and roughness. Color is provided by your active color, while Metallic and Roughness are set in the Brush Studio's 3D Materials settings. Both Metallic and Roughness have their own independent settings, but work in conjunction with each other to create a Material Brush.
The Metallic settings define how metallic the strokes of your material brush will appear and what textural grain those strokes contain.
Amount sets the level of metallic appearance from 0% being Non-metallic through to 100% being Metallic.
While you can set this amount anywhere between 0-100%, it's worth noting that in most real-world cases something is either metallic or not, with very few naturally occurring materials being in-between.
The Metallic Sources acts in a similar way to brush grain, adding textural qualities to the way a brush lays down its metallic strokes.
All Metallic Sources import as grey-scale images. As the brush lays down a stroke, white areas of the Metallic Source will allow the metallic to show through, where dark or black areas will block the metallic effect of the brush stroke.
To add a Metallic Source, tap the Edit button if in landscape, or the white square if in portrait. This will open the Metallic Editor with options to import and edit images to turn them into tiling textures for your brushes. See below for more information.
The Import menu offers four ways to import images to use as the basis for new metallic textures.
Select a photo from the iOS Photos app, including photos you've taken yourself.
Select a photo from the iOS Files app.
Select from Procreate's inbuilt range of pre-made textures. See below for more detail on the Source Library.
Paste a copied image from your clipboard.
Turn a snapshot of a texture into a seamless tile using Auto Repeat.
Adjust the size of the texture within each tile.
Adjust the angle of the texture within each tile.
Change how much the borders between tiles overlap.
Adjust the amount of blurring used to blend the tiles together.
Flip the pattern at the edge of each tile so it lines up with the surrounding tiles to help conceal tile edges.
This new form of blending stitches together complex patterns with differing levels of detail to help create a seamless texture tile.
Auto Repeat previews all changes live.
To exit without applying any changes, tap Cancel.
Tap Done to close the Metallic Source and begin adjusting the behavior of the texture you created.
Two-finger tap on your texture to invert the grayscale tones in your image. Dark areas become light, and light areas become dark. Two-finger tap again to reverse this effect.
Access the Source Library from the Metallic Source. The Source Library offers you over 100 unique textures to use as the basis of your brushes.
From the Materials section of the Brush Studio, tap Metallic Source > Import > Source Library. Tap a texture to exit back to the Metallic in 3D Materials and begin making adjustments.
Use the Shape Source library to select a shape as a base for your brush.
Procreate's library of pre-made textures opens by default when you enter the Source Library. You can access this from the Grain Source interface. The Source Library offers over 100 searchable textures ideal for brush creation.
Search the grain names for particular types of texture. For example, searching "Paper" will find all the textures based on paper.
To exit without selecting a texture, tap Cancel.
Once a Metallic Source has been selected adjust the size it appears in your stroke by adjusting the Scale slider.
The Roughness settings define how glossy or matte the strokes of your material brush will appear and what textural grain those strokes contain.
Amount sets the level of roughness appearance from 0% being Glossy through to 100% being Matte.
The Roughness Sources acts in a similar way to brush grain, adding textural qualities to the way a brush lays down its roughness strokes.
All Roughness Sources import as grey-scale images. As the brush lays down a stroke, white areas of the Roughness Source will allow the roughness to show through, where dark or black areas will block the roughness effect of the brush stroke.
To add a Roughness Source, tap the Edit button if in landscape, or the white square if in portrait. This will open the Roughness Editor with options to import and edit images to turn them into tiling textures for your brushes.
The Roughness Editor works in the same way as the Metallics Editor. See above in Metallic Source for more information on how to Import, Auto Repeat and Cancel out of the Roughness Editor.
Once a Metallic Source has been selected adjust the size it appears in your stroke by adjusting the Scale slider.
The drawing pad is a good way to test out your Materials Brush, but to get the full effect select a 3D object from your Gallery and try out the brush with your desired color selected.
You can now sign any brush you create with your name, photo, and handwritten signature. This information embeds in your .brush file. Anyone else who opens your brush in Procreate will see your credit when they look at About this Brush.
Tap on the current brush title to bring up the keyboard. Enter a new name and tap the Return key.
Tap the ‘person’ icon to bring up Image Source options. From Camera allows you to snap a photo of yourself using the iPad camera. Or, choose From Photos to load a pre-existing image from your camera roll.
Tap the greyed-out word Name in Made by Name to bring up the keyboard and add your name to your creation.
A creation date and time for your brush. This information is automatically filled in for you.
Sign your name on the dotted line using Apple Pencil or your finger. If you need to start again, tap the (x) icon to clear the field.
When you are happy with your brush design, but want to keep experimenting, save a Reset Point. You can revert back to it later if you don’t like your changes.
On a core brush, Reset strips away all your changes and return the brush to the default Procreate version. You must duplicate a default brush if you want to give it a new reset point. On your own original brushes you can change the reset point as often as you like.
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